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Public Types |
enum | Code {
CODE_EASIER1,
CODE_EASIER2,
CODE_HARDER1,
CODE_HARDER2,
CODE_NEXT_SORT1,
CODE_NEXT_SORT2,
CODE_NEXT_SORT3,
CODE_NEXT_SORT4,
CODE_SORT_MENU1,
CODE_SORT_MENU2,
CODE_MODE_MENU1,
CODE_MODE_MENU2,
CODE_MIRROR,
CODE_LEFT,
CODE_RIGHT,
CODE_SHUFFLE,
CODE_SUPER_SHUFFLE,
CODE_NEXT_TRANSFORM,
CODE_NEXT_SCROLL_SPEED,
CODE_PREVIOUS_SCROLL_SPEED,
CODE_NEXT_ACCEL,
CODE_NEXT_EFFECT,
CODE_NEXT_APPEARANCE,
CODE_NEXT_TURN,
CODE_REVERSE,
CODE_HOLDS,
CODE_MINES,
CODE_DARK,
CODE_HIDDEN,
CODE_RANDOMVANISH,
CODE_CANCEL_ALL,
CODE_NEXT_THEME,
CODE_NEXT_THEME2,
CODE_NEXT_ANNOUNCER,
CODE_NEXT_ANNOUNCER2,
CODE_NEXT_GAME,
CODE_NEXT_GAME2,
CODE_BW_NEXT_GROUP,
CODE_BW_NEXT_GROUP2,
CODE_SAVE_SCREENSHOT,
CODE_CANCEL_ALL_PLAYER_OPTIONS,
CODE_BACK_IN_EVENT_MODE,
NUM_CODES
} |
Static Public Member Functions |
void | RefreshCacheItems (CString sClass="") |
bool | EnteredEasierDifficulty (GameController controller) |
bool | EnteredHarderDifficulty (GameController controller) |
bool | EnteredNextSort (GameController controller) |
bool | EnteredSortMenu (GameController controller) |
bool | EnteredModeMenu (GameController controller) |
bool | DetectAndAdjustMusicOptions (GameController controller) |
bool | EnteredCode (GameController controller, Code code) |
bool | EnteredNextBannerGroup (GameController controller) |