#include <CombinedLifeMeterEnemy.h>
Inheritance diagram for CombinedLifeMeterEnemy:
Public Types | |
enum | Face { normal = 0, taunt, attack, damage, defeated, NUM_FACES } |
Public Member Functions | |
CombinedLifeMeterEnemy () | |
virtual void | Update (float fDelta) |
virtual void | ChangeLife (PlayerNumber pn, TapNoteScore score) |
virtual void | ChangeLife (PlayerNumber pn, HoldNoteScore score, TapNoteScore tscore) |
virtual void | OnDancePointsChange (PlayerNumber pn) |
virtual bool | IsInDanger (PlayerNumber pn) |
virtual bool | IsHot (PlayerNumber pn) |
virtual bool | IsFailing (PlayerNumber pn) |
virtual void | OnTaunt () |
Protected Member Functions | |
void | SetFace (Face face) |
Protected Attributes | |
Sprite | m_sprHealthStream |
Sprite | m_sprHealthBackground |
float | m_fLastSeenHealthPercent |
Sprite | m_sprFace |
float | m_fSecondsUntilReturnToNormalFace |
Sprite | m_sprFrame |
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Implements CombinedLifeMeter. |
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Implements CombinedLifeMeter. |
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Implements CombinedLifeMeter. |
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Implements CombinedLifeMeter. |
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Implements CombinedLifeMeter. |
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Implements CombinedLifeMeter. |
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Reimplemented from CombinedLifeMeter. |
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Reimplemented from ActorFrame. |
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