#include <GhostArrowRow.h>
Inheritance diagram for GhostArrowRow:


Public Member Functions | |
| GhostArrowRow () | |
| virtual | ~GhostArrowRow () |
| virtual void | Update (float fDeltaTime) |
| virtual void | DrawPrimitives () |
| virtual void | CopyTweening (const GhostArrowRow &from) |
| void | Load (const PlayerState *pPlayerState, CString NoteSkin, float fYReverseOffset) |
| void | Unload () |
| void | DidTapNote (int iCol, TapNoteScore score, bool bBright) |
| void | SetHoldIsActive (int iCol) |
Protected Attributes | |
| int | m_iNumCols |
| float | m_fYReverseOffsetPixels |
| const PlayerState * | m_pPlayerState |
| vector< GhostArrow * > | m_GhostDim |
| vector< GhostArrow * > | m_GhostBright |
| vector< HoldGhostArrow * > | m_HoldGhost |
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Reimplemented from ActorFrame. |
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Reimplemented from ActorFrame. |
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1.3.7