#include <GhostArrowRow.h>
Inheritance diagram for GhostArrowRow:
Public Member Functions | |
GhostArrowRow () | |
virtual | ~GhostArrowRow () |
virtual void | Update (float fDeltaTime) |
virtual void | DrawPrimitives () |
virtual void | CopyTweening (const GhostArrowRow &from) |
void | Load (const PlayerState *pPlayerState, CString NoteSkin, float fYReverseOffset) |
void | Unload () |
void | DidTapNote (int iCol, TapNoteScore score, bool bBright) |
void | SetHoldIsActive (int iCol) |
Protected Attributes | |
int | m_iNumCols |
float | m_fYReverseOffsetPixels |
const PlayerState * | m_pPlayerState |
vector< GhostArrow * > | m_GhostDim |
vector< GhostArrow * > | m_GhostBright |
vector< HoldGhostArrow * > | m_HoldGhost |
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Reimplemented from ActorFrame. |
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Reimplemented from ActorFrame. |
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