#include <ReceptorArrow.h>
Inheritance diagram for ReceptorArrow:


Public Member Functions | |
| ReceptorArrow () | |
| bool | Load (CString NoteSkin, const PlayerState *pPlayerState, int iColNo) |
| virtual void | DrawPrimitives () |
| virtual void | Update (float fDeltaTime) |
| void | Step (TapNoteScore score) |
| void | SetPressed () |
Private Attributes | |
| const PlayerState * | m_pPlayerState |
| int | m_iColNo |
| AutoActor | m_pReceptorWaiting |
| AutoActor | m_pReceptorGo |
| apActorCommands | m_sScoreCommand [NUM_TAP_NOTE_SCORES] |
| AutoActor | m_pPressBlock |
| bool | m_bIsPressed |
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Reimplemented from ActorFrame. |
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Reimplemented from ActorFrame. |
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1.3.7