#include <ScoreDisplayBattle.h>
Inheritance diagram for ScoreDisplayBattle:
Public Member Functions | |
ScoreDisplayBattle () | |
virtual void | Init (const PlayerState *pPlayerState) |
virtual void | Update (float fDelta) |
Protected Attributes | |
Sprite | m_sprFrame |
Sprite | m_ItemIcon [NUM_INVENTORY_SLOTS] |
CString | m_iLastSeenInventory [NUM_INVENTORY_SLOTS] |
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Reimplemented from ScoreDisplay. |
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Reimplemented from ActorFrame. |
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