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ScreenEnding Class Reference

#include <ScreenEnding.h>

Inheritance diagram for ScreenEnding:

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Collaboration diagram for ScreenEnding:

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List of all members.

Public Member Functions

 ScreenEnding (CString sName)
 ~ScreenEnding ()
void Update (float fDeltaTime)
virtual void Input (const DeviceInput &DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI)
void HandleScreenMessage (const ScreenMessage SM)

Private Attributes

BitmapText m_textPlayerName [NUM_PLAYERS]
ScreenEnding::Line m_Lines [NUM_ENDING_STATS_LINES][NUM_PLAYERS]
Sprite m_sprRemoveMemoryCard [NUM_PLAYERS]
bool m_bWaitingForRemoveCard [NUM_PLAYERS]

Constructor & Destructor Documentation

ScreenEnding::ScreenEnding CString  sName  ) 
 

ScreenEnding::~ScreenEnding  ) 
 


Member Function Documentation

void ScreenEnding::HandleScreenMessage const ScreenMessage  SM  )  [virtual]
 

Reimplemented from ScreenAttract.

void ScreenEnding::Input const DeviceInput DeviceI,
const InputEventType  type,
const GameInput GameI,
const MenuInput MenuI,
const StyleInput StyleI
[virtual]
 

Reimplemented from ScreenAttract.

void ScreenEnding::Update float  fDeltaTime  )  [virtual]
 

Reimplemented from ScreenAttract.


Member Data Documentation

bool ScreenEnding::m_bWaitingForRemoveCard[NUM_PLAYERS] [private]
 

struct ScreenEnding::Line ScreenEnding::m_Lines[NUM_ENDING_STATS_LINES][NUM_PLAYERS] [private]
 

Sprite ScreenEnding::m_sprRemoveMemoryCard[NUM_PLAYERS] [private]
 

BitmapText ScreenEnding::m_textPlayerName[NUM_PLAYERS] [private]
 


The documentation for this class was generated from the following files:
Generated on Thu Jan 27 21:02:35 2005 for StepMania by doxygen 1.3.7