#include <ScreenEz2SelectPlayer.h>
Inheritance diagram for ScreenEz2SelectPlayer:
Public Member Functions | |
ScreenEz2SelectPlayer (CString sName) | |
virtual | ~ScreenEz2SelectPlayer () |
virtual void | Update (float fDeltaTime) |
virtual void | DrawPrimitives () |
virtual void | Input (const DeviceInput &DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI) |
virtual void | HandleScreenMessage (const ScreenMessage SM) |
virtual void | MenuDown (PlayerNumber pn) |
virtual void | MenuStart (PlayerNumber pn) |
virtual void | MenuBack (PlayerNumber pn) |
Private Member Functions | |
void | TweenOffScreen () |
void | TweenOnScreen () |
Private Attributes | |
Sprite | m_sprJoinMessage [NUM_PLAYERS] |
Sprite | m_sprJoinFrame [NUM_PLAYERS] |
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Reimplemented from ActorFrame. |
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Reimplemented from Screen. |
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Reimplemented from Screen. |
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Reimplemented from Screen. |
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Reimplemented from Screen. |
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Reimplemented from Screen. |
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Reimplemented from Screen. |
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