#include <ScreenEndlessBreak.h>
Inheritance diagram for ScreenEndlessBreak:
Public Member Functions | |
ScreenEndlessBreak (CString sName) | |
virtual void | DrawPrimitives () |
virtual void | Update (float fDeltaTime) |
virtual void | Input (const DeviceInput &DeviceI, const InputEventType type, const GameInput *GameI, const MenuInput &MenuI, const StyleInput &StyleI) |
Private Attributes | |
Banner | m_sprBreakPicture |
BitmapText | m_textTimeRemaining |
float | m_fCountdownSecs |
Transition | m_In |
Transition | m_Out |
bool | m_bExiting |
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Reimplemented from ActorFrame. |
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Reimplemented from Screen. |
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