#include <ScreenEndlessBreak.h>
Inheritance diagram for ScreenEndlessBreak:


Public Member Functions | |
| ScreenEndlessBreak (CString sName) | |
| virtual void | DrawPrimitives () |
| virtual void | Update (float fDeltaTime) |
| virtual void | Input (const DeviceInput &DeviceI, const InputEventType type, const GameInput *GameI, const MenuInput &MenuI, const StyleInput &StyleI) |
Private Attributes | |
| Banner | m_sprBreakPicture |
| BitmapText | m_textTimeRemaining |
| float | m_fCountdownSecs |
| Transition | m_In |
| Transition | m_Out |
| bool | m_bExiting |
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Reimplemented from ActorFrame. |
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Reimplemented from Screen. |
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1.3.7