#include <ScreenPrompt.h>
Inheritance diagram for ScreenPrompt:


Public Member Functions | |
| ScreenPrompt (CString sName) | |
| ScreenPrompt (CString sText, bool bYesNoPrompt=false, bool bDefaultAnswer=false, void(*OnYes)(void *)=NULL, void(*OnNo)(void *)=NULL, void *pCallbackData=NULL) | |
| virtual void | Update (float fDeltaTime) |
| virtual void | DrawPrimitives () |
| virtual void | Input (const DeviceInput &DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI) |
| virtual void | HandleScreenMessage (const ScreenMessage SM) |
Static Public Attributes | |
| bool | s_bLastAnswer = false |
Protected Member Functions | |
| void | MenuLeft (PlayerNumber pn) |
| void | MenuRight (PlayerNumber pn) |
| void | MenuBack (PlayerNumber pn) |
| void | MenuStart (PlayerNumber pn) |
Protected Attributes | |
| BGAnimation | m_Background |
| BitmapText | m_textQuestion |
| Quad | m_rectAnswerBox |
| BitmapText | m_textAnswer [2] |
| bool | m_bYesNoPrompt |
| bool | m_bAnswer |
| ScreenMessage | m_SMSendWhenDone |
| void(* | m_pOnYes )(void *) |
| void(* | m_pOnNo )(void *) |
| void * | m_pCallbackData |
| Transition | m_In |
| Transition | m_Out |
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Reimplemented from ActorFrame. |
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Reimplemented from Screen. |
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Reimplemented from Screen. |
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Reimplemented from Screen. |
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Reimplemented from Screen. |
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Reimplemented from Screen. |
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Reimplemented from Screen. |
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Reimplemented from Screen. |
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1.3.7