#include <ScreenSelectGroup.h>
Inheritance diagram for ScreenSelectGroup:
Public Member Functions | |
ScreenSelectGroup (CString sName) | |
virtual void | DrawPrimitives () |
virtual void | Input (const DeviceInput &DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI) |
virtual void | HandleScreenMessage (const ScreenMessage SM) |
void | AfterChange () |
void | MenuLeft (PlayerNumber pn) |
void | MenuRight (PlayerNumber pn) |
void | MenuUp (PlayerNumber pn) |
void | MenuDown (PlayerNumber pn) |
void | MenuStart (PlayerNumber pn) |
void | MenuBack (PlayerNumber pn) |
void | TweenOffScreen () |
void | TweenOnScreen () |
Private Attributes | |
Sprite | m_sprExplanation |
Sprite | m_sprFrame |
FadingBanner | m_Banner |
BitmapText | m_textNumber |
Sprite | m_sprContents |
MusicList | m_MusicList |
GroupList | m_GroupList |
RandomSample | m_soundChange |
bool | m_bChosen |
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Reimplemented from ActorFrame. |
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Reimplemented from Screen. |
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Reimplemented from Screen. |
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Reimplemented from Screen. |
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Reimplemented from Screen. |
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Reimplemented from Screen. |
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Reimplemented from Screen. |
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Reimplemented from Screen. |
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Reimplemented from Screen. |
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