#include "global.h"#include "StepMania.h"#include "RageLog.h"#include "RageTextureManager.h"#include "RageSoundManager.h"#include "GameSoundManager.h"#include "RageInput.h"#include "RageTimer.h"#include "RageException.h"#include "RageMath.h"#include "RageDisplay.h"#include "RageThreads.h"#include "arch/arch.h"#include "arch/LoadingWindow/LoadingWindow.h"#include "arch/Dialog/Dialog.h"#include <ctime>#include "ProductInfo.h"#include "Screen.h"#include "CodeDetector.h"#include "CommonMetrics.h"#include "Game.h"#include "Command.h"#include "LuaBinding.h"#include "ActorCommands.h"#include "Sprite.h"#include "ThemeManager.h"#include "NoteSkinManager.h"#include "PrefsManager.h"#include "SongManager.h"#include "GameState.h"#include "AnnouncerManager.h"#include "ProfileManager.h"#include "MemoryCardManager.h"#include "ScreenManager.h"#include "LuaManager.h"#include "GameManager.h"#include "FontManager.h"#include "InputFilter.h"#include "InputMapper.h"#include "InputQueue.h"#include "SongCacheIndex.h"#include "BannerCache.h"#include "UnlockSystem.h"#include "arch/ArchHooks/ArchHooks.h"#include "RageFileManager.h"#include "Bookkeeper.h"#include "LightsManager.h"#include "ModelManager.h"#include "CryptManager.h"#include "NetworkSyncManager.h"#include "RageDisplay_OGL.h"#include "RageDisplay_Null.h"#include "archutils/Win32/VideoDriverInfo.h"Classes | |
| struct | VideoCardDefaults |
Defines | |
| #define | ZIPS_DIR "Packages/" |
| #define | GAMEPREFS_INI_PATH "Data/GamePrefs.ini" |
| #define | STATIC_INI_PATH "Data/Static.ini" |
Functions | |
| RageDisplay::VideoModeParams | GetCurVideoModeParams () |
| void | StoreActualGraphicOptions (bool initial) |
| void | ApplyGraphicOptions () |
| void | ShutdownGame () |
| void | HandleException (CString error) |
| void | ExitGame () |
| void | ResetGame (bool ReturnToFirstScreen) |
| void | GameLoop () |
| bool | ChangeAppPri () |
| void | BoostAppPri () |
| void | CheckSettings () |
| CString | GetVideoDriverName () |
| void | CheckVideoDefaultSettings () |
| RageDisplay * | CreateDisplay () |
| void | RestoreAppPri () |
| void | ChangeCurrentGame (const Game *g) |
| void | ReadGamePrefsFromDisk (bool bSwitchToLastPlayedGame) |
| void | SaveGamePrefsToDisk () |
| void | OnFirstRun () |
| void | MountTreeOfZips (const CString &dir) |
| void | WriteLogHeader () |
| void | ApplyLogPreferences () |
| bool | GetCommandlineArgument (const CString &option, CString *argument, int iIndex) |
| void | ProcessArgsSecond () |
| int | main (int argc, char *argv[]) |
| CString | SaveScreenshot (CString sDir, bool bSaveCompressed, bool bMakeSignature, int iIndex) |
| void | InsertCoin (int iNum) |
| void | InsertCredit () |
| bool | HandleGlobalInputs (DeviceInput DeviceI, InputEventType type, GameInput GameI, MenuInput MenuI, StyleInput StyleI) |
| void | HandleInputEvents (float fDeltaTime) |
| void | FocusChanged (bool bHasFocus) |
| void | CheckSkips (float fDeltaTime) |
Variables | |
| int | g_argc = 0 |
| char ** | g_argv = NULL |
| bool | g_bHasFocus = true |
| bool | g_bQuitting = false |
| VideoCardDefaults | g_VideoCardDefaults [] |
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1.3.7