|
Classes |
struct | VideoCardDefaults |
Defines |
#define | ZIPS_DIR "Packages/" |
#define | GAMEPREFS_INI_PATH "Data/GamePrefs.ini" |
#define | STATIC_INI_PATH "Data/Static.ini" |
Functions |
RageDisplay::VideoModeParams | GetCurVideoModeParams () |
void | StoreActualGraphicOptions (bool initial) |
void | ApplyGraphicOptions () |
void | ShutdownGame () |
void | HandleException (CString error) |
void | ExitGame () |
void | ResetGame (bool ReturnToFirstScreen) |
void | GameLoop () |
bool | ChangeAppPri () |
void | BoostAppPri () |
void | CheckSettings () |
CString | GetVideoDriverName () |
void | CheckVideoDefaultSettings () |
RageDisplay * | CreateDisplay () |
void | RestoreAppPri () |
void | ChangeCurrentGame (const Game *g) |
void | ReadGamePrefsFromDisk (bool bSwitchToLastPlayedGame) |
void | SaveGamePrefsToDisk () |
void | OnFirstRun () |
void | MountTreeOfZips (const CString &dir) |
void | WriteLogHeader () |
void | ApplyLogPreferences () |
bool | GetCommandlineArgument (const CString &option, CString *argument, int iIndex) |
void | ProcessArgsSecond () |
int | main (int argc, char *argv[]) |
CString | SaveScreenshot (CString sDir, bool bSaveCompressed, bool bMakeSignature, int iIndex) |
void | InsertCoin (int iNum) |
void | InsertCredit () |
bool | HandleGlobalInputs (DeviceInput DeviceI, InputEventType type, GameInput GameI, MenuInput MenuI, StyleInput StyleI) |
void | HandleInputEvents (float fDeltaTime) |
void | FocusChanged (bool bHasFocus) |
void | CheckSkips (float fDeltaTime) |
Variables |
int | g_argc = 0 |
char ** | g_argv = NULL |
bool | g_bHasFocus = true |
bool | g_bQuitting = false |
VideoCardDefaults | g_VideoCardDefaults [] |