#include <LightsManager.h>
Collaboration diagram for LightsManager:
Public Member Functions | |
LightsManager (CString sDriver) | |
~LightsManager () | |
void | Update (float fDeltaTime) |
bool | IsEnabled () const |
void | BlinkCabinetLight (CabinetLight cl) |
void | BlinkGameButton (GameInput gi) |
void | SetLightsMode (LightsMode lm) |
LightsMode | GetLightsMode () |
Private Attributes | |
float | m_fSecsLeftInCabinetLightBlink [NUM_CABINET_LIGHTS] |
float | m_fSecsLeftInGameButtonBlink [MAX_GAME_CONTROLLERS][MAX_GAME_BUTTONS] |
LightsDriver * | m_pDriver |
LightsMode | m_LightsMode |
LightsState | m_LightsState |
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